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Consumables include Cola instead of an Auto Extinguisher. Without Brothers in Arms, I have a 4. Why Not Camouflage Net or Binoculars?
Matchmaking is better known to players as the “balancer,” but this mechanic in War Thunder is called matchmaking for good reason. Unlike simple team selection systems, designed only to balance out the game sessions, the capabilities of War Thunder’s system are much broader.
Originally posted by Captain Ricco: This game is rigged. Sure it’s a great game and all, nice tanks, realistic battle scenarios, it’s a nice package. But look deeper and you will see it’s all just another way to make money for someone. I mean think of it, so many thousands of people logged on to play in matches they have no hope of dominating. The tankers who were here from the opening bell are the only ones who win battles.
They have the best tanks for their tiers and ranks because they have the lognest playing time and experience. They’ve maxed out all their modifications and crew levels and are un-beatable. Anyone just starting out has not a chance. I do find it nice that we get rewarded even after failing to win the mission, and double the rewards for being a premium player. I will be shocked, however, if we get some new battfields to play on. The main objective in any public endeavour is to make money.
The creators of this title have won the objective and have cleaned out our wallets.
Whether vehicles are stock or fully researched, how they are equipped, nor crew skill is taken into account by the match-maker. Vehicle Tier Vehicle tier is not taken into consideration when balancing teams. This is a common misconception among players. For example, under the current rules a tier 8 medium can be matched against a tier 7 heavy tank.
May 15, · WoT’s matchmaker is rigged – the proof 3 years of lies only to be undone by their own hands with the patent US B1 filled by WarGaming in and published April 23, – Dynamic battle session matchmaking in a multiplayer game.
Controlling your War Weight is how to get a good matchup in Clan Wars. I have the old numbers still marked in the table below weights are a lot more linear now and placing down a defense is not worth more weight than upgrading it! Upgrading any of these items increases their Weight. All Weight is not assigned equally. Each type of item has a different Weight, and the Weight of upgrading each item can change at each level. This total is the War Weight. Supercell matches Clans against others of similar overall War Weight.
This means the lower your Clan War Weight, the easier your War opponents will be. Subscribe to our weekly newsletter and we will send you our free Strategy Guide that helped more than , Clashers so far. Certain upgrades carry more added Weight than others. Upgrade a Freeze Spell once, and it will add more Weight than a possible 10 other upgrades combined. Knowing the Weights allows us to choose which upgrades to make, and when, based off the added Weight of each item.
By choosing to upgrade items with lower Weight first, your Base continues to grow strong without adding too much Weight until it is absolutely needed.
New Matchmaking system
World Of Tanks Fix Matchmaking Posted on June 6, Leave a comment Each faction has two unique playable races which have their own innate skills, strengths and weaknesses.. Why is the updater all in russian? World of Tanks is a free online game run by WarGaming.. Bleach Online is a MMORPG set in the popular world of the Bleach manga and anime, fans of the series should enjoy this game for some time but it lacks the qualities that would encourage players to return. Bro cant connect to the servers its sending me to the main menu..
Matchmaking works by using the BR of your top 3 planes in the line-up (preset) you are using, to calculate a value. The game allows this value to have a +/- 1 Battle Rating difference between players.
Prev Advanced tips Map and tactics Each tank in World of Tanks requires the full crew for maintenance. When we purchase new vehicle we can automatically recruits for it a crew on three different training levels or assign the new machine to existing crew. Our tankers will gain experience points in fights, which will increase their level and can be used to learn new perks and skills. Crew members have 5 specializations: Commander – affects the sight range of the vehicle and increases experience level of other crew members Gunner – improves aiming speed, accuracy and turret rotation speed Driver-mechanic – thanks to him the vehicle accelerates better and is more maneuverable Radio Operator – affects radio range Loader – decreases reload time In some cases French AMX 50 for example , one person has two functions: If he gets one of perks available for second specialization, the after switching to other vehicle, where one of tankers is only a loader like in AMX M4 , commander won’t be able to use previously learned skill.
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Win rate, because winning is what in my opinion matters the most. I think a lot of the other parameters are easily manipulated, such as by suicide scouting, only shooting at near-dead enemies to boost kills, capping when there is no need for it, or even camping near base and farming defense points – in all of the cases not helping the team that much, but having a chance to boost some parameters for some of the ratings. I think where this spotting, killing capping, defending is productive and helpful, it will be reflected at win rate.
So why not stop at win rate? Because it can be farmed by CW, tank companies or good platoons. However, when doing this it becomes difficult to achieve good damage, as clan or platoon mates will also play well and compete for doing the damage.
Camo calculator allows to find out exact camo values and view range of WoT vehicles, depending of individual vehicle configuration and crew skills.
Expand The last example on our list is quite similar to the one featuring SPGs, but in this case, it is meant to focus not only on delivering damage upon highlighted tanks from afar, but also on ambushing and leading enemy vehicles into traps. Now, light tanks have this special effect, that wherever they go, they have a huge chance of drawing the enemy attention to themselves. As a result, light tanks may often make the enemy vehicles change priorities and engage in a pursuit.
This is where your tank destroyers come into play – lead your pursuers into the open, or where your hidden TDs have a clear shot, and enjoy watching them being blown to scorched bits by your mates. That is why ambushing should be a matter of opportunity. The primary tactic for this platoon should be the highlighting of the enemy by the light tank and the progressive dispatching of their vehicles by the TDs.
Now you should be able to form effective combat units with your friends without any problems, and play in sync to deliver well-planned attacks on enemy vehicles. Use this knowledge to become a valuable asset to your team and dominate the battlefield. Remember, next time we will discuss Weakspots. Starting the Battle 2 Manoeuvres:
Matchmaking mechanism explained
That said, lets look at what you actually gain experience for. Earning Experience World of Tanks does not go into detail about Experience formulas, but there have been comments on the forums about major parts of the experience system. We know the following: You will get experience for: Damage you do to enemy tanks major factor. You also get a small amount of experience for the overall damage your team does to the enemy.
Apr 28, · calculator gave me an average of , minimum BR to encounter and maximum to encounter now what does that mean? there is no spread in game, so mathematically i would have to round down to , however since would be closer to the average, wouldn’t i .
That means that the shell with penetration of mm will have no chance to deal any damage to our enemy. This can be used during the fight, which will be presented later in this guide. PzKpfw VI Tiger armor thickness of mm , placed at an angle to our tank, will be protected against our gun with penetration of mm.
As if that were not enough, some tanks have several layers of armor so called spaced armor. Hitting this kind of point may give us misleading information about opponent’s vehicle state – gunner will confirm the penetration, but the enemy tank will not get any damage. Our shell will just penetrate weaker external armor but will rebound on the inner, significantly stronger one.